BAD PEOPLE CM 12X14X9 - YAS! GAMES - BOARD GAMES' - td-toys.it
BAD PEOPLE CM 12X14X9 - YAS! GAMES - BOARD GAMES' - td-toys.it
BAD PEOPLE CM 12X14X9 - YAS! GAMES - BOARD GAMES' - td-toys.it
BAD PEOPLE CM 12X14X9 - YAS! GAMES - BOARD GAMES' - td-toys.it
    BAD PEOPLE CM 12X14X9 - YAS! GAMES - BOARD GAMES' - td-toys.it
    BAD PEOPLE CM 12X14X9 - YAS! GAMES - BOARD GAMES' - td-toys.it
    BAD PEOPLE CM 12X14X9 - YAS! GAMES - BOARD GAMES' - td-toys.it
    BAD PEOPLE CM 12X14X9 - YAS! GAMES - BOARD GAMES' - td-toys.it

    BAD PEOPLE CM 12X14X9

    EAN: 8027679072253
    12650
    Out-of-Stock
    €39.99
    Tax included

    Brand Rocco Toys

    Product size 14 x 9 x 6 cm

    Product weight 500 grams

    Material Paper

    Recommended age 18 years up

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    • Step 1: Prepare the table: Take pop horns, chips and soft drinks from the pantry and place them at the center of the table. First important things! Once your hands are well greased with chips, take the cards inside the game. Share cardsIdentity, cardsVote, cardsArticleandDouble.

    • Step 2: Gather friends: Bad Peopleis aParty Games,you can't play alone or with strangers (it would be embarrassing even if fun). You must gather your friends, compel them, if necessary!...it must have been Step 1, but we areBad Peopleand we like to change the cards at the table.

    • Step 3: Choose Identity:

      Look deep in your black heart and choose theIdentity cardthat reflects your true self. The identity cardonly to assign votes, don't think too much.

    • Step 4: Compose the Hand:

      Now that you all have an identity, take for each identity at stake aCard Votecorresponding. Complete your hand by taking a cardDouble. From this moment on, none of the people at the table is more your friend.

    • Step 5: Brand Name: At each turn, one of the players is namedDictator. You will have to fish a cardArticleand read it out loud. Inflatings of friendships and reputations, he will thenvote in secretthe person who best embodies the answer to the Qué outcome card.

    • Step 6: Vote! :

      Between embarrassment, laughter and cold sweatplayers will have to guess the voteDictator. To do so they have to secretly play the Vote cards they have in their hand. Of course, if you feel called into question, feel free to vote for yourself.

    • Step 7: Vote:

      Starting from the player to the left of theDictator, reveal your vote. If the lap spins smoothly without flying glasses, the dictator will be the last to unveil your card. Have you guessed?Mark 1 point! If you played the cardDouble, mark 2.
    • Step 8: Next Round, please: The player on the left of those who read the card is the new dictator. The tour starts again, but the tension rises. You're surrounded by bad friends.
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